Contents: A 51-page Gamemaster’s booklet, a Gamemaster’s Mat with key rules and a dedicated area to track Chaos, reference sheets for your players, and a set of Chaos and Momentum tokens. Gamemaster advice including alternative ways to start your campaigns and use Chaos to its full potential. A whole host of new Dunwall locations to explore, as well as a short adventure set in the Roseburrow Ruin, and new NPCs that can serve as useful allies or dangerous adversaries for your players.
New optional rules for crafting, inventing and tinkering, allowing you to follow in the footsteps of Dishonored’s greatest inventors.
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